Player-versus-player

Player-versus-player

Игрок против игрока combat, or PvP, can be enabled for a world when creating or editing one. When the option is enabled, players can fight each other, rather than just other monsters.

Creating a world

PvP enabled
PvP enabled
PvP disabled
PvP disabled

When creating a world, world owners have the option to turn on Friendly fire, enabling PvP for the world. The world owner can change this setting at any time whilst hosting the world. World owners must make sure to click on "Edit World" after making the PvP adjustment.

Mechanics

Players can attack each other whilst in Ashenfall, vaults, or other instances (such as the boss fight with Velgar) through melee, ranged, and magic. If a player kills another player, the player who dealt the kill can access the player's gravestone and get their items. If a player dies and the world owner closes the world, the player who died will not be able to retrieve their items.

Player-versus-player — Dragonwilds Wiki