Gielinor

Gielinor

Gielinor is the world that RuneScape: Dragonwilds takes place on. It is home to several kingdoms and continents, including Misthalin, Asgarnia, and Ashenfall, located north of the mainland.

History

This section is about the history of Gielinor given by the lore scraps. For the full history of the world, click here.

Creation

Gielinor was created by the Elder Gods. The Elder Gods prepared to sleep while their eggs consumed the anima throughout Gielinor. However, they discovered wild anima, which they preferred to vent out into Gielinor instead. This caused an event known as the Anima Twist, a unique phenomena to Ashenfall that formed wild anima across the continent. This phenomena not only effected the land, but the creatures living within it. Afterwards, the Elder Gods went to sleep.

After Gielinor was created, the Dragonkin, a race of dragon-like creatures, discovered Gielinor after escaping The Great Revision, which involved wiping out all non-perfect creations by the Elder Gods. The dragonkin were the first off-world creatures to visit Gielinor to settle down. However, Kerapac, an ambitious dragonkin, brought a curse to the entire race after his actions. This led to many of the dragonkin going into hiding or experimenting to escape the curse.

First Age

Centuries later, Guthix, the god of balance, found Gielinor after travelling through the cosmos. Impressed by its beauty, he invited races that he had deemed worthy to live on Gielinor. After shaping the plane and ensuring those he brought with him lived in harmonic balance, he continued to explore the world, taking some followers with him.

Eventually, Ashenfall was found, and there Guthix discovered that the anima was different from the rest of the world. It was wild and unique; it would leak vents of elements and turn stones into magical rocks. Experimenting on these stones and on the magic of the area using the elder artefact, the Stone of Jas, Guthix created runes: a means for certain mortals to use magic, as most that he brought with him were unable to use magic on their own.

Guthix left to spread this magic across the world, but while he left his followers on Ashenfall, an event called the Schism unfolded. Humans started killing the Amalgamated humans, believing them to be impure and wrong. Witnessing the horror after returning to the continent, Guthix gathered those who did not take part in the murders and left behind the ones that did, along with the Wild Knights, who had sworn an oath to protect the wild and the people of Ashenfall. Guthix placed a veil over the continent, hoping that it would remain hidden from the outside world.

Eventually, a group of five dragonkin (Avisk, Brakka, Lacrussa, Rasthin, and Viika), also known as the Cabal, moved to Ashenfall.

Second to Sixth Age

More gods arrived on Gielinor, as well as other races such as elves, dwarves, goblins, and more.

During the Third Age the God Wars raged in almost every corner of Gielinor, with only a few continents safe. Refugees would scatter, looking for a safe place, with Ashenfall being one of them. Ashenfall would eventually have its own conflict, the Human-Garou War and eventually the Dragon Rebellion. After the Dragon Rebellion, Ashenfall was ruled by the Dragons, with Kuldra as their queen. Ashenfall then remained hidden from the world, until the Sixth Age, where the veil finally disappeared, and Ashenfall became known to the world once more.

See also

References

  1. ↑ RuneScape: Dragonwilds. "Q&A With Mod Dutch" (in 2:13). YouTube video. 31 March 2025.
  2. ↑ RuneScape: Dragonwilds. "Developer Deep-dive" (in 27:03). YouTube video. 15 April 2025.
  3. ↑ RuneScape: Dragonwilds. "Developer Deep-dive" (in 27:34). YouTube video. 15 April 2025.
Gielinor — Dragonwilds Wiki