Temple Woods
Temple Woods
Храмовый лес is an area in Ashenfall. It serves as the starting area for adventurers, and contains the Temple of Saradomin.
Description
Temple Woods is situated at the peak of a cliff overlooking the Bramblemead Valley. The main structure in this area is the Temple of Saradomin, which dates back to the Third Age. The temple's walls and stained glass windows remain intact despite their age. A faint trace of priestly magic keeps more dangerous elements from entering the temple.
North-west of the temple is a windmill. The timber creaks despite its sails no longer turning. At night, creatures patrol around the windmill's exterior.
History
The Temple Woods area was first settled during the Third Age by followers of Saradomin who arrived on the continent during a time of war that affected much of the world. These settlers established a small settlement at the cliff's peak.
The expedition members eventually integrated with the villagers of Bramblemead Village, moving from their camps into the village. As the settlers abandoned their temporary structures, they began construction of the Temple of Saradomin.
Now, millennia later, the temple serves as a sanctuary against the wild frontiers of Ashenfall and functions as the home base of the current expedition team.
Dragonkin vaults
- Crasorak Kara - Dragonkin vault in the south-east
Note: Thishepen Kara is a dragonkin vault located in Bramblemead Valley that could be mistaken for being in Temple Woods.
Other locations
- Statues of Saradomin - Located at the border of Temple Woods and Bramblemead Valley. A statue is at the very south-east corner of Temple Woods, or the very south west corner of Bramblemead Valley.
- Temple of Saradomin - The main structure in the area, currently serving as the expedition base.
- Windmill - Located north-west of the temple, considered haunted by locals.
NPCs
- Doric - Located near a tent north of the starting temple.
- Wise Old Man - Located in the starting area, inside of the temple near the lodestone.
Nodes
Plants
Trees
Other
Monsters
Lore Scraps
Quests
Journal
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The temple of Saradomin oversees all of Brynmoor, the stained glass windows once glistened in the sunlight as a beacon to the villagers of Bramblemead, below.
In the Third Age, when the rest of the world was at war, followers of Saradomin arrived on the continent and created a small settlement at the peak of the cliff. Here, the expedition could gaze out over the water, looking back toward the homes they had left, and gazing down towards Bramblemead, the home they would create.
Overtime the expedition mixed with the villagers, leaving their tents and their huts, and finding homes in the village. As the camps were brought down, stones were placed as the foundation of the temple, as the word of Saradomin spread throughout the streets.
Now, millennia later, the temple stands proud, but silent. The walls and windows remain steadfast against the onslaught of time. A faint trace of priestly magic keeps the more monstrous elements from creeping inside. It is a sanctuary against the wild frontiers of Ashenfall, and therefore the home base of the current expedition team.
It is said that the windmill, northwest of the temple, is haunted. The timber creeks ominously even though the sails no longer turn. At night, sinister creatures patrol its exterior, waiting for any opportunity to strike.