Spawning

Spawning

Появление is the in-game creation of an entity, such as a non-player character (NPC) or an item. Respawning is the recreation of an NPC, resource node, or item, after its death, destruction, or use. Despawning is the instantaneous destruction or removal of a resource, such as destroying a tree stump. The time it takes for an entity to spawn/respawn depends on the game's internal time mechanic. Respawn times shown in the wiki refer to in-game times.

Spawning

There are different spawning mechanisms, such as:

Respawning

Several respawn mechanisms include:

  • Monsters can respawn between one to three days, depending on the type of monster and their location.
  • Several resources can respawn in their resource node between half an in-game day to three in-game days.

Resource nodes

Resource nodeRespawn time (in-game)
Dwellberry и redberry bushes12 hours
Onion, cabbage, and potato plants1 day
Herb plants2 дня
Ash tree3 days
Oak tree3 days
Willow tree3 days
Maple tree3 days
Yew tree3 days
Saplings1 day
Blightwood root3 days
Stone boulder2 дня
Clay node3 days
Copper ore node3 days
Tin ore node3 days
Iron ore node3 days
Granite deposit2 дня

Respawn point

Respawn points are places where the player has set their on-death placement. For example, "claiming" a bed or bed roll after building it can set their respawn point if they die anywhere in Ashenfall.

See also

Update history

Информация актуальна для changelogs игры.