Дикие рыцари

Эта статья — заготовка. Данные ещё не перенесены.

Дикие рыцари

The Дикие рыцари were an order of scouts who served Гутикс, roaming the wild areas of Эшенфолл. Their primary task was to act as guardians, protecting both the people of Ashenfall from the dangers of the wilderness and the wilderness itself from the encroachment of civilisation. They were renowned for their ability to traverse treacherous terrain, and their hunting skills were said to be unmatched, even by the garou.

История

The Wild Knights were founded during the Первая эпоха of Gielinor, shortly after Guthix left Ashenfall to help spread runes across the rest of Gielinor. In Ashenfall, they protected the settlements from the wild and in turn, the wild from them. During the years, they grew in members and continued their task, until the Раскол started, an horrific event where the humans would start murdering the amalgamated humans. This forced the knights to secretly rescue the amalgamated humans by sneaking them out of the village. Some would become members of the Wild Knights, others would find new locations to live. While protecting the enhanced humans, Guthix arrived and learn of the horrific, starting to transport those who did not participate in the murder of their fellow humans, while leaving those that did behind. Learning of the Wild Knights' sacrifice, he appointed them as the protector of wild of Ashenfall, wanting them to continue their task in protecting the nature of the continent, as well as those that lives in it.

After Guthix's departure, the Wild Knights continued their job.

Снаряжение

Most Wild Knights favoured studded leather armour over traditional plate metal, valuing stealth and agility, which were essential for moving through the dense forests. Their archers, in particular, were known for their specialized leather attire, which was designed with carefully laid folds to offer protection. A key part of their daily ritual was to maintain their armour, ensuring it always looked pristine. The archers' helms were crafted to focus their vision, eliminating all distractions so they could give their complete attention to a target.

Known for being quick, silent, and lethal, the archers of the Wild Knights often worked alone. They would stalk their prey for days, whether it was a monster or a person, as dictated by the order's commands. Their motto was simple: to harm the wilds was to make yourself a target.

When the Wild Knights were brought into the war against the garou, their leather armour presented a new challenge due to its distinctive smell. The garou's heightened sense of smell allowed them to track the knights from a distance. To counter this, the knights learned to use wind to their advantage, always walking against it to mask their scent. Wild mages would also use air spells to constantly change the breeze's direction, a tactic that became a key part of their training.

Only one Wild Knight wielded an abyssal whip in vengeance against the demon for a fallen sibling. Despite her name being forgotten, there are still creatures hiding in the shadows, afraid that she may come back with her whip.

Despite their hunting prowess and effectiveness against the garou, the Wild Knights' studded leather armour had a critical vulnerability. After the war, an order of assassins known as the Glass Knives began to target them. These assassins exploited the gaps in the studded leather, using poisoned daggers to end the lives of many Wild Knights. The Glass Knives considered the knights' unique ways a greater threat than the dragons that had recently appeared in the realm.

Notable food

The Wild Knights have created many types of food for hunting, travelling, and preparing to adventure and face challenging monsters.

Notable followers

  • Эйдан: A Wild Knight who died while hunting a beast in a poisonous fog, sacrificing himself to save his brothers. After his death, his brothers bore his name in honour of his sacrifice.
  • Фроде: A Wild Knight who was so skilled with a bow that he never returned from a hunt empty-handed. He would hunt before every gathering of the Wild Knights so they could feast. His arrows were marked with his symbol (an owl). One day, he didn't return, and his body was found in five separate locations across Brynmoor. His arrows were never found.
  • Кессел: An Amalgamated Wild Knight whose skin glowed like burning coals. She favoured a bronze greatsword in battle and could channel her fiery nature through it, setting it ablaze. Her attack on a young garou prince helped trigger the war between humans and garou.
  • Орик Медведь: A Wild Knight known for his cooking expertise, particularly his dwellberry glazed roast flank.
  • Олис: A Wild Knight who invented what are now called dwellberry crunchies, though he called them "Dwellberry splats" due to his poor cooking skills.
  • Ульв: A boy who was rescued by a Wild Knight after being beaten by bandits. The Wild Knight taught him to use a bow. Later, Ulv killed a wolf that attacked Bramblemead and fashioned its skull into a mask. He became a Wild Knight who partnered with a necromancer who had "a knack for bones."
  • An unnamed female Wild Knight who wielded an abyssal whip in vengeance against abyssal demons for a fallen sibling.
  • An unnamed female Wild Knight captain who took in abandoned Amalgamated children after Guthix left.

Интересные факты

  • The wild archer cowl closely resembles the appearance of the Crux Eqal Knights. It is believed that their leader, Thaerisk, might have been inspired by the design.

Источники

  1. ↑ Journal entry of Капюшон из клёпаной кожи, RuneScape: Dragonwilds. "Reinforced leather, with metal plates woven throughout. The plates rest underneath leather coverings, with metal studs to hold them in place, giving the armour its name. Favoured by scouts and hunters for its combination of agility and defence."
  2. ↑ Journal entry of Капюшон дикого лучника, RuneScape: Dragonwilds. "Their archers wore sturdy leathers, using carefully laid folds to shield them against harm. They would break easily, but the archers made it part of their ritual to maintain them regularly. Each day, they would wake and tend to the leather, making their armour seem brand new with each morning."
  3. ↑ Journal entry of Поножи дикого лучника, RuneScape: Dragonwilds. "To harm the wilds was to make yourself a target for the Wild Knights. To sully the green lands of Guthix, an unforgivable crime. Yet, there were always those who would risk their ire, wannabe despots and greedy fools yearning to plunder the realm."
  4. ↑ Journal entry of Нагрудник из клёпаной кожи, RuneScape: Dragonwilds. "When they were brought into the war against the garou, the leather armour initially proved less popular. While durable and agile, leather has a strong and distinctive smell. The garou’s olfactory senses were much stronger than humans were prepared for. They were capable of tracking down the leathery smell over disturbingly long ranges. Wind magic helped to keep the scent away from them, but it wasn’t enough to eradicate it."
  5. ↑ Journal entry of Хлыст Бездны, RuneScape: Dragonwilds. "Only one Wild Knight has ever chosen to wield the whip in vengeance against a demon for a fallen sibling. Her name is dust in the wind of history, but there are still creatures that hide in the shadows, afraid of the crack of her whip."
  6. ↑ Journal entry of Клёпаные кожаные поножи, RuneScape: Dragonwilds. "The assassins called themselves the 'Glass Knives' in memory of the serial killer who took the lives of so many Amalgamated. To them, the strangeness of the knights was a greater threat than the dragons, and they were happy to pay the terrible price of their actions."
  7. ↑ Journal entry of Хрустяшки из двеллберри, RuneScape: Dragonwilds. "Dwellberries on Ashenfall are heartier than their mainland counterparts, and make for excellent ingredients. The Wild Knights were particularly fond of this recipe, though they referred to them as “dwellberry splats” because Olis, their creator, wasn’t a particularly good chef."
  8. ↑ Journal entry of Жаркое из пашины в глазури из двеллберри, RuneScape: Dragonwilds. "Orik the Bear was a Wild Knight who excelled in this dish, and other Wild Knights would seek him out at the gatherings for his culinary expertise."
  9. ↑ Journal entry of Жареные грибы, RuneScape: Dragonwilds. "Popular with terrible pun writers and villagers alike, roasted mushrooms were a staple diet across much of Ashenfall. Wild Knights would forage for the best mushrooms to enjoy on their long hunts."
  10. ↑ Journal entry of Укрепляющий суп, RuneScape: Dragonwilds. "It is said that Guthix created the first fortifying soup, as a gift for his chief druids. While the first few attempts resulted in terrible food poisoning — Guthix was a god, not a chef — the perfected recipe soon became a favourite once he mixed in mushrooms. This was because the mushrooms absorbed much of the toxins, making it much more palatable."
  11. ↑ Journal entry of Leaf-scented Page, RuneScape: Dragonwilds. "Aidan is the talkative kind. He turns solitude into a gaseous buildup that he belches upon each of us as an endless stream of words. Every thought, feeling, and tiny observation is unleashed upon the rest of us the moment we meet. But today, there is silence, and I find I miss the noise. Aidan died valiantly defending his brothers. A group of them went out in search of some beast---some foul, fetid creature in the poisonous fog. It's clear that they found it and that it led to his death. His brothers mourn him silently; they're alive because he isn't."
  12. ↑ Journal entry of Длинный лук из гнилодрева, RuneScape: Dragonwilds. "One Wild Knight, Frode, was so skilled with the bow that he never returned from a hunt empty-handed. His siblings among the Wild Knights would send him out hunting before every great gathering so that they might feast heartily upon his return. For years, this was their happiest tradition. Until the day he did not return. It is said that his body was found in five separate places, spread out across the forests of Brynmoor like some gruesome compass. His quiver was empty, yet none of his arrows -- marked as they were, with his symbol, an owl -- would ever be found."
  13. ↑ Journal entry of Бронзовый двуручный меч, RuneScape: Dragonwilds. "The Wild Knight Kessel was unusual in her choice of weaponry. Where most of the order chose to wield bows, daggers, or swift blades, Kessel favoured a bronze greatsword. On the battlefield, she hefted it across her shoulders, never letting the hilt leave her grip. As one of the Amalgamated, Kessel's skin glowed like burning coals, her battle scars resembling faint reddish embers. She harnessed this heat, channelling it through her sword. Her magic set the blade ablaze, a sight that struck terror into the hearts of her enemies. With great arcs of red flame, she cleaved through enemy forces, incinerating them as she severed their limbs from their bodies. On one fateful day, she would use this technique against a force of garou hunters. The battle was long, hard, and brutal, and both sides faced great casualties. But it was when she sliced her blade across the young garou prince that war was inevitable."
  14. ↑ Journal entry of Жаркое из пашины в глазури из двеллберри, RuneScape: Dragonwilds. "Orik the Bear was a Wild Knight who excelled in this dish. Other Wild Knights would seek him out at the gatherings for his culinary expertise."
  15. ↑ Journal entry of Хрустяшки из двеллберри, RuneScape: Dragonwilds. "The Wild Knights were particularly fond of this combination, though they referred to them as "Dwellberry splats" because Olis, their inventor, wasn't a particularly good chef."
  16. ↑ Journal entry of Костяной кинжал, RuneScape: Dragonwilds. "Before he learned to use the bow, Ulv survived with simple daggers of bone. He lived outside the village, cast out for his silence and strange ways. Ulv did not follow the polite nonsense of human society, nor did he seem to care for their troubles. The boy was happy just to survive and whittle small carvings of animals from fallen branches. He hunted silently, using the daggers to slay small prey such as rabbits and chickens. He ate what he needed and sold the excess at the markets for enough coin to purchase simple clothes and tools. When he was thirteen, he was beaten by bandits and left for dead. But a Wild Knight found him and brought him to safety. Recovering in the knight's home, Ulv would be taught how to use a bow, a skill he soon mastered. When a wolf attacked Bramblemead, this outcast slew it. Villagers thanked him for his bravery and asked him what he wanted as a reward. He refuted their offers and asked only for the wolf's skull in return. He fashioned it into a mask that he chose as a new face, one he wore away from the village that had spurned him."
  17. ↑ Journal entry of Железная булава, RuneScape: Dragonwilds. "He joined the Wild Knight commander, Vemmeck, in their siege against a northern garou stronghold. With countless goblins at their side, their victory was almost assured. Yet a single druid's magic held the forces at bay until Sir Lear learned how ineffective his mace was against the scales of a dragon."
  18. ↑ Journal entry of Хлыст Бездны, RuneScape: Dragonwilds. "Only one Wild Knight has ever chosen to wield the whip in vengeance against the demon for a fallen sibling. Her name is dust in the wind of history, but there are still creatures that hide in the shadows, afraid of the crack of her whip."
  19. ↑ Journal entry of Страница древнего журнала, RuneScape: Dragonwilds. "He left. Took some of the faithful with him, those who had not fallen to our cruel prejudices. In his last moments, he tasked the Wild Knights to uphold their oaths, protecting both us from the wild and the wild from us, and then he left. The captain of the Knights took some of the abandoned children under her wing. Those whose parents were lost to our venom. It will be a hard life, but better than they'll have here."